Monday, August 6, 2012

Mario Kart 7 Winning Guide

In this post, I'm going to try and write a type of guide on things you can do to come first in Mario Kart 7 (MK7, no I am not referring to Mortal Kombat 7). I'm no pro at this game; just an everyday player, that managed to get the three stars next to my name, so don't get all rage face on me if you've read this and are still losing. You simply just need to practice more or - settle on being a gaming noob in general. Jks.


Drifting
Firstly, I'm new to the "Mario Kart" saga and I've notice that drifting or um, power-sliding around a corner in-game can sometimes be difficult and be a pain in the butt hole if you have bad handling. Drifting however, is something you really really need in Mario Kart and need in nearly every other racing game. It gives you boost - which can lead you to victory. Drifting in MK7 I've noticed, can takes you far wide. On a regular noob occasion, you drift, and end up sliding out far too wide and off the track. It sucks bad. What you need to try and do is give yourself enough space to let a fart drift out. If you try to drift and don't think you have enough track or feel like you're going to hit a wall, then simply don't drift, just steer normally. Hitting a wall or falling off a track is worse than not having boost after a drift. Remember, if you can let an occasional drift out and succeed in doing so, you will pwn over others.

  1. Drift for 3-ish seconds (till exhaust sparks blue) and you will get a small-ass boost.
  2. Drift for about 6-ish seconds (till blue exhaust sparks red) and you will get a slightly bigger boost.

Jump Boosting
I say, do it at every jump possible. Every ledge, every small ramp, every boost ramp thingy or whatever it's called - just do it. But before you do it, make sure you're facing the right way, because sometimes it's hard to control yourself in mid-air without a glider, epecially on the Rainbow Road track (that track sucks balls). To boost after a jump, simply press R-button quickly straight after the jump. It really helps. Really.

Coins
Collect the damn coins when you can but leave them if you feel like you're going to crash into a wall doing so. Collecting coins can increase your base-speed and help you un-lock kart mods and characters to use in-game. It's a win win.

Items
Make sure to always drive through the item boxes. And if you feel adventurous enough, knock out 2 item boxes at the same time, so the opponents behind you get squat. Every item is important; shrooms to boost, the weird looking squirrel tail to knock out opponents as well as hitting unwanted shells (excluding blue shell) away, bananas to slow your opponents down and a silly little green turtle shell. Even if you're in first place; you can shoot the green shell back in-case there's a red turtle shell heading your way. And so on.

Snake
When I first played MK7 online, I was wondering what the eff people were doing when they kept drifting left to right to left to right. I soon discovered they were snaking (which is just constant drifting from left to right). Yes, snaking can benefit you by getting boost, but I personally believe it's not that beneficial at all. Bumping into things, falling off tracks and getting hit by other players and their annoying items are hard enough. Let's just stick to drifting corners when required.

Glitches
If you feel like being a total ass to other players, for the sake of winning, feel free to use MK7 glitches to your advantage, and yes, I'm talking about the Wuhu Mountain Loop glitch.

Shortcuts
Ok, so now I'm not referring to the shortcut glitches in the game, I'm referring to the legitimate ramps in the middle of the grassy nulls or the path that randomly veers off to the side.

I personally didn't use these shortcuts often, usually because the kart I'd choose to race with would be shit in a shortcut circumstance; plus it would only save you a second or two which didn't really bother me. However, if you feel the need to take a shortcut, go right ahead, or left - whichever way it goes.

Character & Kart Statistics
Choosing your character and kart mods will totally depended on your driving style. It'll take a few races and modifications of character/kart selections to properly figure out your true driving nature.

I used to think it was all about the speed, however selecting a speed character meant slower acceleration and un-easy handling. I was struggling to win any 150cc races - due to getting hit by items and or crashing into walls frequently, so I tried a character and kart with better acceleration and handling. To my surprise, these stats were perfect for me. I was able to come first in 150cc races 80% of the time. In my personal opinion, acceleration triumphs over speed.

Map Screen
Eyeball the map screen like your eye-balling some hot bikini babe. Simply just, glance occasionally at it to see if the opponents behind you have little nasty nuggets for you like a blue shell up their sleeve. Then plan your strategy to avoid it accordingly.

Time Trial
Rainbow Road was a track that I struggled on. Sometimes it wasn't worth going through the whole Cup Tournament knowing I'd fail on one particular track. So what I'd do is, perrrfect.. racing the track through Time Trialling. Practice makes perfect right?

Driving
Last but not least is the way you drive in Mario Kart 7. Run over every boost pad, take every short cut possible, boost over jumps - just boost in general... Avoid grassy sections if your kart is built for on-road only, drift around corners narrowly, avoid touching other karts if your kart is weak. Common knowledge stuff. All in all, good luck!

Some of the stuff I've written above may be a little wrong but all the stuff I've written above is from my own personal experience, I hope it helps! If you have any more great tips in beating Mario Kart 7, feel free to post them in the comments.

1 comments:

Very nice guide. I've always liked (the legitimate) shortcuts found in the various Mario Kart games. Hitting them is often a do or die kind of risk that often has me holding my breath for -just- a moment as I wait to see how it turns out (often badly, heh)

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